
Multi-Stage Boss Fights Are the Worst Video Game Mechanic of All Time
Boss fights have existed for almost as long as video games have. They serve various purposes: defeating them may be required for story progression, or perhaps they're optional, guarding rare loot. A fight may be against an entirely unique enemy, with new mechanics and animations, or it could be a tougher version of a similar foe you've already fought. They all have one thing in common though: winning a boss fight is one of the most satisfying things you can do as a player.
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