
My favorite indie roguelike action RPG is tempting me to come back with a transformative new update inspired by Diablo seasons
Hell Clock, one of my favorite indie roguelike action RPGs in the last few years, found a way to take the appeal of limited-time Diablo seasons and make them permanent—no FOMO involved.
Its "Journeys" work much like Diablo and Path of Exile's seasons/leagues by transforming a normal run through the game with new toys to play with, but they won't disappear after a few months. The newest Journey, the Journey of Miracles, is now freely available for anyone who owns the game.
With the Journey of Miracles toggled on, you'll be able to earn powerful buffs for each run whenever you find a statue and survive the juiced up combat encounters they unleash. Some of these Divine Blessings you can grab are absurdly strong, like one that gives you the benefits of a Shrine (eg, extra movement speed, bonus XP gain, etc) by simply drinking a potion. …
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