
23 devs teamed up to make a free game of 'innovative yet questionable volume sliders,' and it feels like browser-based WarioWare
Volume.art is a nice, free, cool thing on the internet, and I just think that's something worth celebrating these days. The microgame collection sees you manipulating volume sliders through various abstracted, surprising, and very funny ways.
It starts strong with "A man named Bow" by Alice Bottino, which kinda reminds me of the Smash Bros Home Run Contest minigame, at least as far as you're winding up to send something from the left side of the screen to the right. You drag back on the mouse to aim a bow and arrow, attempting to land it a set distance (and corresponding volume level) away.
Some of my favorite entries came from Lunacid developer Akuma Kira, like "What's This About," a riff on the criminally-maligned Elder Scrolls Oblivion persuasion pie minigame. You've got to reach a set likability level with a Gamebryo-perfect lumpy potato man, while also accounting for a game-accurate slow decay in persuasiveness as you rapidly cycle between cruelty, …
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