
10 Years Ago, PlayStation Almost Changed Gaming Forever
While there was buzz about VR brewing in the mid-2010s, 2016 was the year that properly kicked off the trend. It began when the Oculus Rift, a device considered to be the first consumer headset of the era, released in March. That was quickly followed up by the HTC Vive in April, starting a rat race in the headset market. While those devices were exciting, they weren’t entirely consumer-friendly, seeing as they required you to own a gaming PC rig capable of running them.
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