
After Civ 7 stumbled, Humankind 2 looks like it's making smart choices to pick up the 4X torch
We all know the tale of Civilization 7. It came, it saw, it had you choose a new civ at the dawn of each age and that annoyed quite a lot of people indeed. Sic transit gloria Meier-i.
So I was a bit surprised when Amplitude sat us down for a look at Humankind 2 and focused so much on its culture system, reworked from the first game, but a big part of which is selecting new cultures to embrace as the eras chug along—Egyptians becoming Berbers, or Romans, or even English (a dreadful fate) if circumstances conspire to allow it in the game's sandbox.
But I liked what I saw. The other big talking point of the hands-off demo I got was on climate and biome, and how that intersects with and shapes culture. …
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