
Zelnick doesn't regret GTA 6's delay because shipping an unfinished game rarely ends well: 'There was a very high profile release that fell into this category'
Remember when Grand Theft Auto 6 was delayed, not once but twice? It's hard to forget: its first release date was treated as a day of mourning by some particularly upset fans. Despite all the outcries from fans, Take-Two Interactive chief Strauss Zelnick has repeatedly explained that he doesn't regret the decision.
Talking to WSJ the interviewer asks Zelnick what his immediate emotion was after hearing from the team that GTA 6 needed to be delayed: "I don't always feel calm but I tend to come across as calm … The timing of the call was not great for an array of reasons. We had just had a board retreat 10 days earlier so I wasn't thrilled about the timing. That said, this is a balancing act with all creative executives and it's not just time, it could be resources."
"These are very difficult decisions to make," Zelnick continues. …
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