
GTA 6 Boss Talks The Game’s Budget And Calls Out A “High-Profile” Game For Releasing In A Rough State
Grand Theft Auto 6 is the biggest game that Rockstar Games has ever made, and it was no doubt very expensive to produce. But just how much did it cost? We know it's not $1.5 billion, but Take-Two CEO Strauss Zelnick has now reacted to the discussion around the game's development costs.
He told The Wall Street Journal, "It was expensive and it took a long time."
The game has been in development for years, and was delayed multiple times. Zelnick said Take-Two's mission is to "make the best entertainment on Earth," and this takes time.
"Our strategy is to be the most creative, the most innovative, and the most efficient. Our cultural tenets are seek excellence in everything we do, work together as a team, and be kind. That approach sometimes is, in fact, really expensive," the executive said. "The good news is that we have a P&L and a balance sheet that supports that. …
You're reading a preview. The full article is published by GameSpot on their website.
Read the full story on GameSpot

