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Capcom Clarifies Stance on AI After RE Engine Conference Comments

Resident Evil and Street Fighter developer Capcom has clarified its stance on AI and its future plans for the RE Engine in an exclusive conversation with IGN.

Capcom held its yearly recruitment conference on October 2, wherein programmer Satoshi Ishida outlined the company’s plans to incrementally improve its RE Engine using a program called REX (short for RE Next Engine).

Rather than building a new engine from scrap, Ishida explained that a series of steps will be taken to improve the RE Engine piece by piece. This includes the use of AI, which gave fans pause after the news broke online.

We bent the ear of a spokesperson at Capcom, who laid out the challenges its developers are currently facing that led the company to rethink how it makes games with the RE Engine. They confirmed that games are becoming increasingly colossal undertakings, to the point where titles now take up immense amounts of time and resources to create. …

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