
'There were a lot of disagreements across the place': Former Marathon director Joe Ziegler on leading Bungie's extraction shooter, playing Path of Exile for 3,437 hours, and why he'll never uninstall Kingdom Hearts
Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like "How tidy is your desktop?" and "What game will you never uninstall?"
Joe Ziegler might be best known for his role guiding the design of big competitive shooters, but his formative gaming experiences were with point-and-click adventures like King's Quest. "There was something so clever about trying to use all this knowledge about random things like fairy tales to try to solve puzzles inside of the game," he says. "It was just that 'A-ha!' moment where videogames could be these really engaging ways for you to be clever and creative."
Ziegler started out at Pandemic Studios, where he worked as a mission designer on 2009's The Saboteur. But he is best known as game director on Riot's hugely popular arena shooter Valorant, and his more recent oversight of Bungie's …
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