
FSR 4.1.2 now on Xbox and Xbox handhelds, just in time for a certain big GTA 6-shaped game
With the Xbox Series X and S rapidly ageing, it looks unlikely that the next console generation will be affordable at all. As such, I've been looking at AMD to bring its modern GPU feature set to older hardware to stop me from having to upgrade. It seems it felt my gaze, and Xbox Series X, S, and Xbox handhelds now have FSR 4.1.2 support, which developers can turn on in their games.
AMD has just updated its Game Development Kit with FSR 4.1.2 and two new upscaling models for Xbox Series X and S: the Full INT8 model and the more efficient Lite INT8 model. The Lite one is half the size of the Full one and has a lower upscaling cost. Either console can use either model, but game developers are able to choose which type they implement.
AMD has put out a GDK sample for developers to test, which "switches between the Full and Lite models at …
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