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Rockstar Built An Entire Studio Just To Create GTA 6 NPCs

Rockstar Games reportedly established an entire studio in Los Angeles dedicated to creating NPCs for Grand Theft Auto 6 after realizing the game's ambitious world would need far more production resources than initially expected.

Speaking to Bloomberg, Rockstar development lead Rob Nelson explained that the team had struggled to meet its targets for the number of NPCs that needed to be written and animated. That makes sense when you consider how much more interactive they're reported to be, even noticing and reacting when you're carrying a weapon. The numbers were so concerning that they were a large reason for the first GTA 6 delay.

"The projections they were giving us were horrifying," Nelson said. To combat the issue, Rockstar subsequently built out a Los Angeles studio staffed with writers, producers, and directors who would exclusively focus on creating NPCs for the game. …

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