
Why Control Resonant Developer Remedy Avoided Using Yellow Paint to Guide Players
Control Resonant's director has explained how the team chose to handle exploration in a way that doesn't feel like it is holding the player's hand with things like yellow paint.
For a number of years now, some gamers have begun to feel like games provide players with more guidance than is necessary. One example of this is yellow paint, which basically highlights exactly where the player needs to go during exploration. Critics say that when this sort of navigation aid is heavy handed, it can be distracting and remove a sense of agency. Marvel's Wolverine, for example, was heavily criticized for its "fart gas," a blue mist that Wolverine can sniff out to find his objective. Soon after launch, developer Insomniac added the ability to toggle it off.
Control Resonant developer Remedy doesn't beat players over the head. It is an open-world game with zones that the player can freely explore, though sometimes it isn't always crystal clear where to …
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