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After seeing them myself, I'm convinced WoW: Forever's RP servers don't need to be this separate, and I say that as a decorated veteran of MMO roleplay

I've been stuck into World of Warcraft: Forever —at the time of writing, I'm around 15 hours /played (and will likely be 20+ hours by the time you're reading this) on my warrior. I chose the roleplay ruleset because, well, I'm a roleplayer. I've been writing and being cringe in videogames for over 15 years.

RP in WoW is, actually, what got me into writing in the first place. My clear and obvious mastery over the written word was hard-won by being a terribly annoying edgelord death knight, for which I apologise.

I was curious about the implementation of the roleplay ruleset back when it was properly announced—back then, I thought it was great that we're being given our own place, but being completely split off from "normal" ruleset (which I'll be calling PvE for simplicity) didn't seem necessary to me.

Having played in the roleplay ruleset for a little while, my opinion has only been vindicated. …

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